Currently employed as a Character Artist at Blizzard Entertainment. I do art stuff outside of work sometimes.
I work as a character artist on The World of Warcraft. I am responsible for concept and creation of various character-related assets such as weapons, armor, creatures, etc.
I started as an intern while in school then eventually got hired full-time when I graduated. I worked on 3d Environment and Character assets for Neverwinter Nights 2. I also had the opportunity to work on Environment, Prop, and Level Design for the proof of concept for Alpha Protocol.