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Jon McConnell
Jon McConnell
Senior II Artist at Blizzard Entertainment
Irvine, United States

Summary

Currently employed as a Character Artist at Blizzard Entertainment. I do art stuff outside of work sometimes.

Skills

Concept ArtIllustration3D ModelingTexturing

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
ZBrush
ZBrush
3DCoat
3DCoat

Productions

    • Video Game
      The World of Warcraft: The War Within
    • Year
      2024
    • Role
      Concept art, 3d Character Art, Texture
    • Company
      Blizzard Entertainment
    • Video Game
      The World of Warcraft: Dragonflight
    • Year
      2022
    • Role
      Character Art, Concept, Model, and Texture
    • Company
      Blizzard Entertainment
    • Video Game
      The World of Warcraft: Shadowlands
    • Year
      2020
    • Role
      Character Art, Concept, Model, and Texture
    • Company
      Blizzard Entertainment
    • Video Game
      The World of Warcraft: Battle of Azeroth
    • Year
      2018
    • Role
      Character Art, Concept, Model, and Texture
    • Company
      Blizzard Entertainment
    • Video Game
      The World of Warcraft: Legion
    • Year
      2016
    • Role
      Character Art, Concept, Model, and Texture
    • Company
      Blizzard Entertainment
    • Video Game
      The World of Warcraft: Warlords of Draenor
    • Year
      2014
    • Role
      Character Art, Concept, Model, and Texture
    • Company
      Blizzard Entertainment
    • Video Game
      The World of Warcraft: Mists of Pandaria
    • Year
      2012
    • Role
      Character Art, Concept, Model, and Texture
    • Company
      Blizzard Entertainment
    • Video Game
      The World of Warcraft: Cataclysm
    • Year
      2010
    • Role
      Character Art, Concept, Model, and Texture
    • Company
      Blizzard Entertainment
    • Video Game
      The World of Warcraft: Wrath of the Lich King
    • Year
      2008
    • Role
      Character Art, Concept, Model, and Texture
    • Company
      Blizzard Entertainment
    • Video Game
      Forgotten Realms: Neverwinter Nights 2
    • Year
      2006
    • Role
      3d Character/Environment Art
    • Company
      Obsidian Entertainment

Experience

  • Senior II Artist at Blizzard Entertainment
    Irvine, United States of America
    April 2008 - Present

    I work as a character artist on The World of Warcraft. I am responsible for concept and creation of various character-related assets such as weapons, armor, creatures, etc.

  • 3d Artist at Obsidian Entertainment
    Santa Ana, United States of America
    April 2006 - April 2008

    I started as an intern while in school then eventually got hired full-time when I graduated. I worked on 3d Environment and Character assets for Neverwinter Nights 2. I also had the opportunity to work on Environment, Prop, and Level Design for the proof of concept for Alpha Protocol.